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Tara Gold - the Dragon

Player: Allison

Val   Char    Cost
13   STR 3
18   DEX 24
13   CON 6
13   BODY 6
13   INT 3
13   EGO 6
13   PRE 3
13   COM 2
 
5   PD 2
5   ED 2
4   SPD 12
8   REC 4
26   END 0
27   STUN 0
 
6″   RUN 0
2″   SWIM 0
2 1/2″   LEAP 0

Characteristics Cost: 73

Cost   Power END
9   Life Support (Longevity: Immortal; Safe in Intense Cold; Safe in Intense Heat)  0
5   Dragon Skin: Damage Resistance (5 PD/5 ED)  0
7   Dragon: Elemental Control, 30-point powers, (15 Active Points);

  • all slots Activation Roll 11- (-1)
7   1) Breath Weapon: Killing Attack - Ranged 2d6 (30 Active Points);

    Activation Roll 11- (-1)

3
7   2) Dragon Claws: Killing Attack - Hand-To-Hand 2d6 (2 1/2d6 w/STR) (30 Active Points);

  • Activation Roll 11- (-1)
3
7   The Book of Many Things: Elemental Control, 30-point powers, (15 Active Points);

  • all slots Activation Roll 11- (-1),
  • IIF (-1/4)
  • [Notes:The Book of many things has a mind of its own and that's why sometimes it works and sometimes it doesn't. It can communicate.]
7   1) Golden Touch: Telekinesis (15 STR), Fine Manipulation (33 Active Points);

  • Activation Roll 11- (-1),
  • Gestures (-1/4),
  • IIF (-1/4)
3
6   2) Shroud of Dust: Invisibility to Sight Group (20 Active Points);

  • Activation Roll 11- (-1),
  • Bright Fringe (Glows with an errie golden glow; -1/4),
  • IIF (-1/4)
2
6   3)Golden Aura: Healing BODY and STUN 3d6 (30 Active Points);

  • Activation Roll 11- (-1),
  • Only when the Healer touches the Victim. (-1/4),
  • IIF (-1/4)
  • [Notes: The Simplified Healing: This option is ususally used for Powers designed to heal stun and body damage from typical attacks. The total on the healing dice is applied to heal stun damage and the normal damage body on the healing dice is applied to heal body damage. (page 120)]
3

Powers Cost: 61

Cost   Skill
3   KS 12- 
3   PS: Appraise 12- 
3   PS: Jewelry Maker/Lapidary 13- 
3   Cryptography 12- 
3   Deduction 12- 
3   Forgery 12- 
3   Lockpicking 13- 
3   PS: Pickpocketing 13- 
3   Security Systems 12- 
3   Shadowing 12- 
3   Stealth 13- 
3   Survival 12- 

Skills Cost: 36

Cost   Perk
5   Money: Well Off 

Perks Cost: 5

Val   Disadvantages
50   Dependence: Jewel mystery (Uncommon, 1 Segment) [Notes: She came back to soon so she has to keep a jewel on her, it must be a gem of at least 2,500. It's magic is slowly being absorbed into her body. She usually wheres a necklace or a ring, and she keeps it very secreative about her problem. She is sure it will go away in a hundred years or so.] 
20   Hunted: Dragon Hunter 11- (As Pow, NCI, Harshly Punish) [Notes: The Dragon Hunter current incarnation is Ian Smyth who is the great great great grandson of of the once powerful Ming family. The original fued with Ian's grandmother was over long ago in the Dragon's mind but not in the Hunter's Mind. The Dragon has long had to cover her trail, but it always seems that the hunter's family somehow finds her.] 
15   Dependent NPC: Wuffles 11- (Incompetent; Useful Noncombat Position or Skills) 

Disadvantage Points: 85

Base Points: 100
Experience Required: 0
Total Experience Available: 0
Experience Unspent: 0
Total Character Cost: 175

Height: 1.80 m Hair: Brown
Weight: 63.00 kg Eyes: Black
Appearance: 
Personality: 
Quote:
Background: 
Powers/Tactics: 
Campaign Use: 

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